BBUG and OS-9 EPROMs |
In the early 1980s, I was excited about the MC6809 processor. I wanted one. But my student budget couldn't afford it. I studied all material about the MC6809 I could get my hands on.
In 1981, I obtained the source code to SBUG-E, the SWTPc ROM monitor for the MP-09 board. I was familiar with the source code to the MC6800 ROM monitors MIKBUG and SWTBUG. SBUG-E demonstrated the elegance of the MC6809 processor.
As I understood SBUG-E, I wasn't satisfied with it. I began to modify the source to suit my own purpose. I called this resulting monitor BBUG.
I worked on BBUG for a couple of years, off and on. My earliest printout is from April 1981. I wrote code using a cross-assembler and pour over the listings. I hunted for ways to make BBUG compact, as it had to fit in a 2 KB ROM. But the code never ran until I built the Homebrew MC6809 CPU board in mid-1983. (Which is another story)
BBUG's command structure is similar to SBUG-E, as is a lot of the code. Here are the differences.
Commands Removed
- D - no DMAF1/DMAF2 boot - no DMAFx 8" disk controller
- L - no cassette tape operation
- P - no cassette tape operation
- S - stack memory dump didn't seem useful
- U - changed this command to D, see below
Commands Added
- F start-end byte - Fill Memory from start to end address with given byte value
- Z - Help - prints a summary of commands
Other Changes / Refactorings
- Q - I spent some time in college investigating memory test methods. I re-wrote this test to use a modulo 255 memory convergence test with nine total passes. This is a fast test that detects most kinds of memory errors.
- U - Changed this command to D and completely re-wrote as an improved boot from an SS-30 Floppy Disk Controller. Major changes include:
- Performs up to sixteen tries, allowing recovery from soft errors.
- Alternates single and double density between tries, so it can boot from double-density disks.
- Works with FD1771 and WD2797 controller chips
- Works with 5 1/4" and 8" versions of controller board (more on this later)
- Command code positioned in alphabetical order in source. This made no difference in the space requirements or efficiency of the monitor, but it made it much easier to find the commands I was working on.
- Alter register commands refactored to use less space.
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